
REMNOLITH
TBA/NekoGame Studio, NEKOS Game
REMNOLITH is a mystical 2D metroidvania about a stone-bound Wanderer who awakens with no memory of his past. Explore a mysterious world, face creatures touched by the Miasma, cleanse forgotten shrines, and recover Remnoliths — strange traces left behind by death.
About this game
What death takes, the mountain remembers. You awaken among the ruins of an old shrine. Part of your body is covered in cracked stone. Your memories are gone, a world that once felt familiar has become strange, and a mysterious Miasma spreads across ancient paths and abandoned sanctuaries. Only one thought remains: I need to return home. REMNOLITH is a mystical 2D action-adventure / metroidvania where exploration, platforming, combat, and the search for a lost past come together in one journey. The entire adventure unfolds across one vast, interconnected sacred mountain — from forests and ancient shrines to snowy heights, deep caves, underground lakes, and long-forgotten places. Follow ancient paths, discover hidden routes, and return to familiar places from unexpected directions. The farther you travel, the more clearly the different parts of the mountain begin to connect. Death does not end your journey. Each time the Wanderer falls, a Remnolith remains behind — a mysterious petrified trace connected to his soul, lost memories, and forgotten past. Every death leaves something behind. The Miasma has changed once-peaceful places and the spirits that inhabit them. Cleanse corrupted shrines and regions to bring back light, awaken old lanterns, welcome returning spirits, and see familiar places begin to change. As the Wanderer recovers lost skills and gains spiritual powers, new possibilities open throughout the mountain. Use them in combat, platforming, exploration, and puzzles, then return to earlier areas to uncover hidden paths and secrets. Fragments of the Wanderer's past are scattered across the mountain. Recover memories, find traces of people who once lived here, and slowly discover why this strange place feels so familiar. Not every spirit is an enemy. Some are dangerous, others strange, wise, amusing, or willing to help. Their stories and personalities are part of the mystery surrounding the mountain. Features One vast sacred mountain — a connected metroidvania world built for exploration, revisiting old places, and discovering hidden routes. Fast combat and responsive platforming — movement and abilities remain central both in and outside of battle. A world that changes as you cleanse it — drive back the Miasma and see life gradually return to forgotten places. Secrets, puzzles, hidden paths, and memories — exploration reveals both new routes and pieces of the past. A story about memory, sacrifice, identity, and home — a mystical journey with melancholy, warmth, and moments of humor. Find the way home. Recover what was lost. And discover what the mountain remembers about you.






